This personal project was a learning experience, centered around transforming Blender's default cube into an engaging character. A major focus was on expressive posing, which pushed me to familiarize myself with Rigify rig customization. I also gained new skills by creating the jacket and pleated skirt in Marvelous Designer. The baking and texture painting process was completed in Substance Painter, with all other aspects handled directly in Blender. I poured a lot of enjoyment into creating this piece, and I hope that comes through in the final result!